Got to say I'm not a fan of remasters, better\3d graphics = game is not the same as you played in your childhood, however I loved warcraft 2, more so than the 3, and it was one of my first games, played it when I was 8 at first, so nice to see stuff like this coming out. Reforged was SO BAD that made this guy came out and continue his work. "When Warcraft III: Reforged was released it inspired me to finish this campaign." Comment by NightfuryTreann on T16:25:58-06:00 That said, that doesn't stop them from coming out now with C&D letters. If Blizzard was planning a remaster/remake/whatever of Warcraft 1 or 2 they would have C&D slapped this down at first announcement. It used their editor and they're not profiting so probably not. Not only does it restore naval combat, there's dynamic weather and fog, custom assets for most units and buildings, voiced dialogue, and even new story elements drawn from World of Warcraft and canon novels. Led by seven principal developers and dozens of additional contributors including graphic designers Trolldaeronart and Handclaw, whose awesome fan-concept work has been showcased here before, the ambitious project overhauls every aspect of the original campaign. This is very complicated and challenging task because of great discrepancies between WC2 and WC3/WOW lore, different game mechanics (Naval) and big amount of chapters to make. When Warcraft III: Reforged was released it inspired me to finish this campaign.Īt that time in early 2020 new teammates that were driven by the same inner fire, contributed to the project significantly - and of the Second War: Tides of Darkness - is the attempt to reforge the Warcraft 2 Tides of Darkness Campaign. I've been creating maps and models, doing long pauses, quitting and remaking stuff for years. Since the release of Warcraft 3 Reign of Chaos and Frozen Throne - I had a dream to recreate Warcraft 2 campaigns using the Warcraft 3 engine capabilities. Featuring 17 missions, new cinematics, voice acting, a recrafted soundtrack, hero characters, boss encounters, naval combat, and more, players can now relive the events of the Warcraft II Horde campaign.ĭownload Chronicles of the Second War on the Hive Workshop More than three years in the making, this ambitious fan project by the LoreCraft mod team not only breathes new life into Warcraft III: Reforged, but revitalizes the story and gameplay of Warcraft II - remastering the original campaign with modern hero design and side quests that tie together story elements from World of Warcraft and background novels. This first chapter of the fan-made series focuses on conquering Azeroth in the name of the Horde! Today, one such dream has become reality, remastering the Horde campaign from Warcraft II: Tides of Darkness as the first installment of the Chronicles of the Second War! For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.Since Warcraft III: Reforged was announced, fans of the RTS series have dreamed of all the new new mod possibilities using the upgraded engine. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with (this is only enabled in the ReShade build with full add-on support, which is unsigned). Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D, OpenGL or Vulkan: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
0 Comments
Leave a Reply. |